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04-Information Sciences Letters
An International Journal
               
 
 
 
 
 
 
 
 
 
 
 
 

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Volumes > Vol. 12 > No. 6

 
   

The Effect of an Augmented Reality App on a Learner’s Desire to Use Electronic Resources During the COVID-19 Epidemic

PP: 2441- 2450
doi:10.18576/isl/120620
Author(s)
A. S. Kazi, Z. Usman, F. Parwez, S. Taj, A. Hassan,
Abstract
An innovative tool in the field of e-learning, augmented reality applications help students learn more quickly inside of online classrooms. Due to the rapid spread of COVID-19, conventional methods of instruction had to be put on hold at the outset of the pandemic. In light of the recent COVID-19 epidemic in Asia, this research explores college students perspective on online education using augmented reality software. Based on the idea of planned behavior, this research developed a conceptual model to investigate the attitudes and intentions of college students about the use of an augmented reality app for course-related e-learning. Information from 135 Asian college students was analyzed using structural equation modeling. Students attitudes and a sense of agency over their own actions had the greatest impact on their propensity to embrace augmented reality applications for e-learning, whereas subjective norms had a very little role, as seen by the studys findings. These findings validate students interest in and acceptance of cutting-edge education methods like augmented reality applications.

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